Post-Graduate School of FUN > Domain > Media Architecture Course
Media Architecture Course
Introduction
The area of media architecture aims to develop information systems emphasizing human characteristics.
Reflection of human abilities and sensibilities for understanding media in the design of information systems
The area of media architecture aims to create information systems focusing on the characteristics of humans as computer users and information sender/receivers; to develop such information systems innovatively; and to pursue processes for the safe and effective operation of such novel information systems. As for current information systems that can be used anytime, anywhere, and in whatever situation, it is important to adequately reflect people’s abilities and sensitivities in understanding media design, and to create functions and structures adapted creatively for various human social behaviors and activities. To respond to these needs, this research area provides education for students to acquire: 1) information media skills dealing with sound and images appropriate for a network society; 2) information network and sensing skills for the construction of mobile ubiquitous information systems; and 3) software development skills for the timely construction of information systems in accordance with users’ requests.
One research field in FUN’s Department of Media Architecture
Media Architecture is not merely the study of the structure of information and information processing methods. This field covers a comprehensive range of research topics anticipated as supporting information societies of the future. Such topics include behavioral support utilizing wearable computers; computerized clothing and accessory devices; the use of sounds and images between real and virtual worlds; and the creation of border-free mobile computing and ubiquitous networking applications.
Human-centered computers in an envisioned universal network society of the future will form a borderless world by applying diverse varieties of information types between multiple users on a worldwide scale. Accordingly, it is more necessary than ever to investigate into the nature of so-called information, a term we often take for granted, from multiple perspectives. For this reason, this particular domain (research area) would like to invite those students and researchers with interests in the knowledge of the Complex Sciences, Artificial Intelligence, and interactive systems, in addition to the core subjects offered in Media Architecture.
Introduction

Wearable Information Infrastructure: TextileNet
Wearable information infrastructure providing data communication functions without external electricity source


Project support for software development focusing on communication
Project support for software development according to specifications based on communication with users and among developers

Variable Rate Audio and Video Communication System
Audio and video communication systems that are able to maintain quality assurance in spite of dramatic changes in spectrum or conditions over data transmission channels

Memory-Retrieval Support System
Study on the recording of visual experiences with wearable systems and the utilization of memory-retrieval support

