Bridge
Ian Frank
Appears as a chapter in the Book `Game Programming', Pages 96--108,
August 1997, (in Japanese)
The version on these pages is an (English) ETL Technical Report,
ETL-TR-97-3
Abstract:
This paper gives an overview of research into the game Bridge,
surveying the published literature on both the bidding and the card
play phases of the game, and also discussing commercial
programs. The main conclusion to be drawn is that although
expert-level performance has been achieved in the problem of Bridge
bidding, the overall standard of computer Bridge play in general is
very low. In our conclusions, we briefly suggest why this may be
so.
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