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Publications: Ian Frank
Books:
- Search and Planning under Incomplete Information: A Study Using Bridge Card Play
(Springer Verlag, 1998)
Book chapters:
- Investigating the Complex with Virtual Soccer
(Appears in `Virtual Worlds ---
Synthetic Universes, Digital Life and Complexity', 1999)
- Bridge
(Appears in `Game Programming' [In Japanese], 1997)
Journal papers:
- Performance Competitions as Research
Infrastructure: Large Scale Comparative Studies of Multi-Agent Teams
(Journal of Autonomous Agents and Multi-Agent Systems, 2002)
- A Theoretical and Empirical Investigation of Search in Imperfect Information Games
(Theoretical Computer Science, 2001)
- Statistical Analysis of the RoboCup Simulation
League
(Journal of the Japanese Society for Artificial Intelligence, [In Japanese], 1999)
- Search in Games with Incomplete Information:
A Case Study using Bridge Card Play
(Artificial Intelligence, 1998)
- Soccer Server: a tool for research on multi-agent systems
(Applied Artificial Intelligence, 1998)
(Conference Reports)
- Report on the First International Conference on
Computers and Games
(ICCA Journal, 1998)
- Recent Advances in Evolvable Systems -- ICES 96
(International Conference on Evolvable Systems)
(Evolutionary Computation, 1997)
Refereed & Published Conference & Workshop Papers:
- Lego Mindstorms Cheerleading Robots
(International Workshop on Entertainment Computing, 2002)
- Walkie-Talkie MIKE
MIKE (Fifth International Workshop on RoboCup, 2001)
- And the Fans Are Going Wild! SIG +
MIKE
(Fourth International Workshop on RoboCup, 2000)
- The Statistics Proxy Server
(Fourth
International Workshop on RoboCup, 2000)
- Multi-Agent Explanation Strategies in
Real-Time Domains
(38th Meeting of the Association for
Computational Linguistics, ACL-2000)
- Combining Knowledge and Search to Solve
Single-Suit Brige
(Seventeenth National Conference on Artificial Intelligence, AAAI-2000)
- Statistical Analysis of Soccer:
Demonstrating the Progress of RoboCup Research
(Third
International Workshop on RoboCup, 1999)
- Optimal Play Against Best Defence: Complexity and
Heuristics
(First International Conference on Computers and
Games, CG-98)
- Automatic Soccer Commentary and
RoboCup
(Invited paper, Second International Workshop on
RoboCup, 1998)
- Finding Optimal Strategies for Imperfect Information Games
(Fifteenth National Conference on Artificial Intelligence, AAAI-98)
- MIKE: An automatic commentary system for Soccer
(International Conference on Multi-agent Systems, ICMAS-98)
- Investigating the Complex with Virtual Soccer
(First International Conference on Virtual Worlds, VW-98)
- Football in Recent Times: What We Can Learn From the Newspapers
(IJCAI Workshop on RoboCup, 1997)
- Monte-Carlo Sampling in Games with Incomplete
Information: empirical investigation and analysis
(Game Tree Search Workshop, 1997)
- An Adaptation of Proof-Planning to Declarer Play in Bridge
(European Conference on AI, ECAI-92)
Other Papers & Theses:
- Simulating Inter-agent Communication in Disaster Relief Scenarios;
An Initial Implementation of Rescue-MIKE
(SICE 2002 -- The Society of Instrument and Control Engineers, August 2002)
- Walkie-Talkie MIKE
(Game Information Processing Workshop, June 2001)
- Strategies Explained
(Fifth Game Programming Workshop in Japan, 1999)
- Explanations Count
(AAAI Symposium on Artificial Intelligence and Computer Games, March 1999)
- Payoff-reduction Minimaxing
(Fourth Game Programming Workshop in Japan, 1997)
- Search and Planning under Incomplete Information: A Study Using Bridge Card Play
(PhD Thesis, University of Edinburgh, 1996)
- An Adaptation of Proof-Planning Techniques to Declarer Play
in the Game of Bridge
(MSc Thesis, University of Edinburgh, 1991)
Magazine Articles:
- Trying to Understand RoboCup
(AI Magazine, 2000)
- Make no Mistake: Computers vs Suit Combinations
(Bridge World, 2000)
- Playing the Artificial Intelligence Card
(Scientist, 1997)
Editorial Work:
- Computers and Games
(Springer Verlag, 2001)
- Artificial Intelligence Techniques: a comprehensive
catalogue
(Springer Verlag, 1997)
Misc:
-
The last word in the The Last Word column, New Scientist, Dec 4,
1999 ( Local Copy)
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