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MIKE: An automatic commentary system for Soccer

Kumiko Tanaka, Itsuki Noda, Ian Frank, Hideyuki Nakashima, Koiti Hasida, Hitoshi Matsubara

Presented at the International Conference on Multi-agent Systems, Paris, France, Pages 285--292, 1998

The version on these pages is an earlier ETL Technical Report, ETL-TR-97-29

Abstract:

This paper describes MIKE, an automatic commentary system for the game of soccer. Since soccer is played by teams, describing the course of a game calls for reasoning about multi-agent interactions. Also, events may occur at any point of the field at any time, making it difficult to fix viewpoints. MIKE interprets this domain with six soccer analysis modules that run concurrently within a role-sharing framework. We describe these analysis modules and also discuss how to control the interaction between them so that an explanation of a game emerges reactively from the system. We present and evaluate examples of the match commentaries produced by MIKE in English, Japanese and French.

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