MIKE: An automatic commentary system for Soccer
Kumiko Tanaka, Itsuki Noda, Ian Frank, Hideyuki Nakashima,
Koiti Hasida, Hitoshi Matsubara
Presented at the
International Conference on Multi-agent Systems, Paris, France, Pages 285--292, 1998
The version on these pages is an earlier ETL Technical Report,
ETL-TR-97-29
Abstract:
This paper describes MIKE, an automatic commentary
system for the game of soccer. Since soccer is played by teams,
describing the course of a game calls for reasoning about
multi-agent interactions. Also, events may occur at any point of
the field at any time, making it difficult to fix viewpoints.
MIKE interprets this domain with six soccer analysis modules that
run concurrently within a role-sharing framework.
We describe these analysis modules and also discuss how to control
the interaction between them so that an explanation of a game
emerges reactively from the system. We present and evaluate
examples of the match commentaries produced by MIKE in English,
Japanese and French.
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